Game Developers
34 articles · page 1 of 2
- Making-of & Postmortems
Corner Shop: NightShift How we Built Horror Around an Ordinary Life
When people think about psychological horror, they usually think about abandoned buildings, monsters, strange rituals, or someone being chased through a dark corridor.…
- Making-of & Postmortems
The Silver Seas and How We “Ship” New Features for Age of Wonders 4
Ahoy there, folks! I’m the Captain of Age of Wonders 4, a game we’ve been sharing with you for either four years or twenty-seven years, depending on how long you’ve…
- Developer Interviews
Ask the Developer Vol. 24, The Legend of Zelda: Ocarina of Time – Chapter 4
A world bursting with life
- Developer Interviews
Ask the Developer Vol. 24, The Legend of Zelda: Ocarina of Time – Chapter 1
A turning point for the series
- Making-of & Postmortems
How Final Fantasy Resonance uses Visions to change how we see the series
With its cinematic HD-2D visuals and flashy combat, Final Fantasy Resonance was already piquing the interest of turn-based RPG fans, but its powerful and fun Visions…
- Studio News
Celebrate Delta Force’s 2nd Anniversary With New Ways to Play, Exclusive Rewards, and More
Has It Really Been Two Years? An anniversary is a great checkpoint for a live game. It is a reason to celebrate, and a chance to look at how far the game has moved from…
- Developer Interviews
Five Years of Solo Development – Interview with Fountains Creator John Pywell
Fountains is a solo-developed Metroidvania inspired by Dark Souls and Hollow Knight, built over five years by creator John Pywell. With the game now launching on XBOX,…
- Developer Interviews
Marvel’s Wolverine developers discuss capturing the essence of Logan – out September 15
Players will soon be able to sink their claws into Marvel’s Wolverine when it comes to PS5 on September 15. Ahead of its release, we had the chance to meet with part of…
- Studio News
30 Years of History Come Together in the METAL SLUG Ultimate Collection
METAL SLUG first hit arcades in 1996, and 2026 marks the series’ 30th anniversary. Now, a brand-new collection is heading to XBOX, bringing together 10 titles from…
- Studio News
Introducing the Designed for XBOX 25th Anniversary Collection
To help celebrate 25 years of XBOX, the Designed for XBOX 25th Anniversary Collection is now available for preorder. Inspired by the original console, this set pairs…
- Studio News
Celebrating 25 Years of Play: Introducing XBOX Gear, New Community Designs, FanFest Tour Dates, and More
25 years ago, XBOX set out to bring players together through the games and worlds they love, and today, that mission is still what drives everything we do. Today, we’re…
- Making-of & Postmortems
Helldivers 2: A deep dive into the Illuminate Void
Helldivers, we have entered the unknown at last to face the unthinkable. Our elite peacekeepers are looking into the corruption and shining Liberty’s light onto the…
- Studio News
No Man’s Sky developer Hello Games celebrates 10-year anniversary
I feel surprisingly emotional today. Ten years ago, on 9th August 2016, PlayStation Travellers across the universe set foot on their first alien planet in No Man’s Sky.…
- Studio News
No Man’s Sky Celebrates Its 10th Anniversary
Today, XBOX Travellers join together with the wider No Man’s Sky community as we celebrate our 10th anniversary. Ten years of collective adventure in this boundless…
- Making-of & Postmortems
Wild Blue Skies: How We Brought the Feel of a 90s Arcade Cockpit to XBOX
When we set out to make Wild Blue Skies, we knew exactly what we were taking on. The on-rails shooter is one of those genres that lives in people’s memories in a very…
- Developer Interviews
Silent Hill: Townfall Developers discuss the Scottish setting, retro technology, first-person combat
Launching September 24 on PlayStation 5, Silent Hill: Townfall marks the latest entry in the iconic psychological horror franchise. In this article, we bring you…
- Making-of & Postmortems
Fable: How We Built the Living Population
- Studio News
PlayStation × Dragon Quest: celebrating the RPG franchise’s 40th anniversary
On May 27, 2026, Square Enix’s beloved national RPG phenomenon, Dragon Quest, celebrates its monumental 40th anniversary. Crafted by series creator Yuji Horii,…
- Making-of & Postmortems
How We Built a Quest Around Curiosity in Adorable Adventures
- Making-of & Postmortems
From Frogspawn to Frog Sqwad: The Making of A Sticky, Snacky New Multiplayer Game
- Developer Interviews
Pragmata interview: combat, hacking, resource management, and more
Capcom’s upcoming PlayStation 5 title Pragmata , launching on April 17, is a bold new sci-fi adventure that combines puzzles and action to deliver an experience that is…














